308 points by meetpateltech 3 days ago | 499 comments
diegof79 5 hours ago
However, this article has a lot of "Pepsi Logo" vibes (https://www.scribd.com/document/541500744/Pepsi-Arnell-02110...). I never confirmed if this was a hoax, but it was made into many news websites at the time.
Many design justifications they put on the page don't make much sense: yes, a big send button increases the metric of people finding the button, but it also takes space from the screen, and your daily phone UI is not a kiosk. "New users" become "experienced users", so the big button quickly becomes annoying. Even the M3 documentation site is terrible on mobile: the tab switch at the headers of some docs is so big that just two tabs don't fit into the screen.
By contrast, Apple, which is often praised for its product aesthetics, never makes marketing content like this about its design language. It may present creating emojis as a huge feature or inflate some of its claims a bit, but in general, they let the product do the talking.
thewebguyd 4 hours ago
On top of that, when Apple makes a change or does a redesign, it's usually not overly disruptive (new macOS settings aside). The core functionality and layouts remain more or less the same, but it's just a new coat of paint. I still use my Mac the same way today, with the same keyboard shortcuts and workflow I did in 2006. Meanwhile, Windows has gone through no less than 5 total UI disruptions since then.
formerly_proven 3 hours ago
ios 18 photos app?
dmix 1 hour ago
thewebguyd 3 hours ago
At least the core OS hasn't gone through a reinvention yet.
freeone3000 4 hours ago
kevincox 4 hours ago
overfeed 3 hours ago
I clearly remember the Jony-Ive-hagiography era, which I assume was organized by Apple PR/marketing. Perhaps it's more accurate to say Apple doesn't do this anymore.
Lammy 5 hours ago
So wildly successful that we're all still talking about it even though they don't even use that logo any more?
superb_dev 4 hours ago
https://www.goldennumber.net/wp-content/uploads/pepsi-arnell...
neilv 4 hours ago
Lammy 4 hours ago
CharlesW 3 hours ago
Lammy 3 hours ago
jonahx 56 minutes ago
fn-mote 23 minutes ago
Scare quotes because obviously there is, but I don’t think this example crosses the line.
wpm 3 hours ago
jamalaramala 11 hours ago
It reminds me a study about the perception of beauty among students of arts.
Before they start their studies, their perception of beauty is similar to everyone's.
But as they go through their course, their perception starts to shift. What they see as "beautiful" doesn't match the perception of others.
They learn what "skeuomorphism" is, and suddenly everything must be flat and undifferentiated.
sorcerer-mar 4 hours ago
He calls it a craft becoming “self-conscious,” i.e. the architect’s role is not to create a place to live, but to be an architect, which necessarily entails “competing” against other architects. Nobody wins design competitions by creating the 1000th example of a tried and true form, they do it by pushing the boundaries of other architects’ sensibilities, which are already far afield of a normal person’s. Most results are therefore complete garbage.
vasusen 8 hours ago
notpushkin 33 minutes ago
hellonoko 7 minutes ago
Do you know which particular study this was? I would like to read it.
wisty 11 hours ago
Basically "oops we made it too flat, let's make those buttons big and colourful so people can see them again". It's a step forward after two steps back.
Groxx 7 hours ago
v3 is flatter than the flat design that v1 was a reaction against because it had such bad affordances.
dgimla20 15 hours ago
"It's time to move beyond “clean” and “boring” designs to create interfaces that connect with people on an emotional level."
I don't want websites and apps to connect with me on an emotional level. I want to turn my phone/computer on, use the app/program to achieve what I'm trying to do, and turn it off again, so I can get back to the real world.
_fat_santa 11 hours ago
Building a B2B SaaS app one of the most refreshing thoughts I've had about it was: "people don't like using my app". The software I'm building nobody wants to use, but they have to use it for their work.
Given that I try my hardest to make the app as efficient and as fast as possible so that people can go in, do their thing, and get out. With things like design's I'm very careful to preserve the button layouts of all the UI's because I know my customers have largely memorized where they are.
I could see adding some "flare" like this in lower touch points in my app but I would not do this for high touch points. Those places need to be fast and predictable, a customer won't look too kindly on any redesign if they now have to spend an extra second or two looking for an action or waiting on an animation.
In terms of MaterialUI though, my app actually uses M2 (via the React MUI lib) and I'm pretty happy with it. I wish like hell Google would finish their M3 web implementation so I could hop on that instead of using a 3rd party lib but it seems Google has gotten M3 to where they personally want it and just kinda abandoned development.
skydhash 9 hours ago
These days, I mostly reverted to a Emacs/TUI workflow. Padding and animations makes everything less usable.
0x457 9 hours ago
I think it was the worst one. At least from an interoperability perspective: sure, a giant floating "+" in a circle in notes app on a mobile device is alright CTA to add a new note, but on anything bigger than that (even an iPad screen) it's bad.
Apps and websites using it felt like "Work in Progress, we will style it later" except there was no later it was already styled and was just ugly.
Groxx 47 minutes ago
They can occasionally work. But the vast majority of the time they simply get in the way and can't be hidden, because you're in a content-edge-case that doesn't scroll far enough, or you simply reached the end and they didn't leave after-end padding to make room for it. And very few actions are so important that you want to display it over everything else, for the same reasons that everyone recommends against popups.
Just put it in the freaking toolbar. Top or bottom, I don't care.
amluto 7 hours ago
No, it’s not, because it floats over the actual content, which means that the user can neither see nor interact with the content under it. Of course, no one carefully designs the rest of the UI to make sure that content doesn’t get stuck under the floating button.
overfeed 2 hours ago
1. How narrow is your screen? The FAB is typically used over scrollable full-width list items.
2. Using a design system does not release the app author from their UX duties, like making sure the UI works as best as possible.
amluto 2 hours ago
Even Mobile Safari messes this up on occasion — sometimes the URL bar at the bottom obscures the bottom of a page, and, while one can temporarily reveal it by dragging up, the content rubber-bands right back down when the user lets go.
worldsavior 14 hours ago
28304283409234 13 hours ago
We are merely catering to those needs. It is philanthropy really. A kindness.
/s
sandeep1998 12 hours ago
sksrbWgbfK 12 hours ago
iamdelirium 7 hours ago
idle_zealot 3 hours ago
I want a new design language that places consistency above all else. I should be able to accurately predict what a tap or swipe is going to do based on the information on my screen. I do not want things to pop up unexpectedly or change positions or hide themselves without my input. Computers are tools, and their users need to be able to develop mastery of them. The current thrust seems to revolve around ensuring constant surprise and novelty.