53 points by zomh 5 days ago | 57 comments
I started the project, "Joystick Jargon" combining traditional crossword elements with gaming-related vocabulary. Here's the technical process behind it:
1. Data Source: Used a 3.8 Million Rows Reddit dataset from Hugging Face (https://huggingface.co/datasets/webis/tldr-17).
2. Data Filtering: Narrowed down to gaming-related subreddits (r/gaming, r/dota2, r/leagueoflegends).
3. Keyword Extraction: Employed ML techniques, specifically BERT-embeddings and cosine similarity, to extract keywords from the subreddits.
4. Data Preprocessing: Cleaned up data unsuitable for crossword puzzles.
5. Grid Generation: Implemented a heuristic crossword algorithm to create grids and place words efficiently.
6. Clue Generation: Utilized a Large Language Model to generate context-aware clues for the placed words.
The resulting system creates crossword puzzles that blend traditional elements with gaming terminology, achieving about a 50-50 mix.
This project is admittedly overengineered for its purpose, but it was an interesting exploration into natural language processing, optimization algorithms, and the intersection of traditional word games with modern gaming culture.
A note on content: Since the data source is Reddit, some mature language may appear in the puzzles. Manual filtering was minimal to preserve authenticity.
You can try the puzzles here: <https://capsloq.de/crosswords/joystick-jargon>
I'm curious about the HN community's thoughts on this approach to puzzle generation? What other domains might benefit from similar computational techniques for content creation?
maxrmk 5 days ago
I think it might be worth working on prompting to make sure the answer is a unique solution to the hint (or at least closer to unique). What model are you using here?
cableshaft 5 days ago
And googling 'Emily video game character' didn't bring up any noticeably popular video game characters.
Arch485 4 days ago
jayGlow 4 days ago
NBJack 4 days ago
The only name I could think of in 5 letters that fit here was actually "Peach".
zomh 5 days ago
criley2 5 days ago
zomh 5 days ago
bongodongobob 5 days ago
vunderba 5 days ago
There's an outstanding issue and that is (from what I can tell) at least 75% of the answers correspond to relatively generic nouns or verbs.
Part of the deep satisfaction in solving a crossword puzzle is the specificity of the answer. It's far more gratifying to answer a question with something like "Hawking" then to answer with "scientist", or answering with "mandelbrot" versus "shape".
It might be worth going back and looking up a compendium of games released in the last couple decades, cross referencing them with their manuals, GameFaqs, etc. and peppering this information into the crossword.
zomh 4 days ago
Generated words and clues:
heroes: Characters with unique abilities in Dota 2, tasked with defeating the enemy's Ancient.
ragers: Players who overly react to in-game frustrations, often ruining the fun for everyone.
rage: A common emotion experienced by players sometimes leading to poor decision-making.
tachyons: Hypothetical particles that travel faster than light, having no place in an Ancient's mechanics.
healing: Essential support function often provided by certain heroes like Treant Protector.
burn: Refers to a mechanism used to deplete an opponent's mana, crucial in trilane strategies.
matters: In Dota 2, every decision, including hero picks, can significantly change the outcome.
fault: What a player will often blame when losing, rather than acknowledging their own mistakes.
support: Role in Dota 2 focused on helping the team, often with abilities to aid and sustain.
team: Group of players working together to win, where synergy and composition are key to victory.
Note that the Words themselves were not picked by OpenAI but rather a per-selection from the BERT Embeddings ML Algorithm but this time with more than just a word as context.
This is definitely going in the right direction. It's only sample size of 1 but i had to share it with you!
vunderba 4 days ago
I forgot to mention but it might also be worth exploring more classic NLP techniques like named entity recognition to score clues higher and lower in terms of overall specificity.
zomh 3 days ago
xrisk 4 days ago
zomh 3 days ago
zomh 5 days ago
darepublic 4 days ago
zomh 2 days ago
After a ~30 hours weekend coding marathon, I've just pushed a new version of the original joystick-jargon (r/gaming) and a new r/leagueoflegends puzzle live.
https://capsloq.de/crosswords/joystick-jargon
https://capsloq.de/crosswords/r/leagueoflegends
What changed?
- 5 new puzzles for r/gaming
- 6 new puzzles for r/leagueoflegends
- Old puzzles deleted
- New extraction algorithm (everything new: tokenizer, transformers, piplines, model, word and document embeddings, scoring, complete overhaul ...)
- New clue prompting
- Grid can now only contain diagonal black boxes (should guarantee intersections)
- Fixed numbering bug on the grid
- Did proof read each puzzle and some slight adjustments to guarantee puzzle integrity.
Warning: When i did proof read the League of Legends Q&A I noticed that I've never played that game so I couldn't verify everything!
Thank you very much to everyone who provided feedback to improve on v1.
I really hope you feel an increase in quality. I am looking forward for even more feedback and improving further.
Planning to use more suitable datasets in the future. It's super hard to get quality crossword list out of r/gaming.
Have fun puzzling! (please)